Abstract
Augmented Reality (AR) and Virtual Reality (VR) are transforming how Human Resource (HR) training works by offering interesting and practical ways to learn. These new methods are unlike older ways because they let people safely practice, get training made for them, and join from any place on Earth for getting started, learning job skills, people skills, and following rules. Even though there are problems like things costing a lot, problems with getting going, and concerns about keeping data safe, AR/VR gives long-term good things like keeping knowledge longer, saving money, and making workers surer of themselves. So, AR/VR is turning into a key way to build a workforce set for what is coming and to help groups get bigger. Keywords: Practical way, Job skill, Build workforce, long term, Data safe
References
1. Vection Technologies. (2023, February). Augmented reality and virtual reality in HR management: The future of employee training in hybrid environments. Vection Technologies. https://vection-technologies.com/blog/Augmented Reality-and-Virtual-Reality-in-HR-Management-The-Future-of-Employee Training-in-Hybrid-Environments/
2. Qandle. (2025, July). Augmented reality (AR) in HR. Qandle. https://www.qandle.com/blog/augmented-reality-ar-in-hr/
3. Tagbin. (2025, March). AR and VR in corporate training 2025. Tagbin. https://tagbin.in/ar-and-vr-in-corporate-training-2025/
4. Society for Human Resource Management (SHRM). (2025). Companies making VR and AR job training central to strategy. SHRM Labs. https://www.shrm.org/in/labs/resources/companies-making-vr-ar-job training-central-to-strategy
5. Best HR Certification. (2024, September). How augmented reality and virtual reality are transforming the future of HR. Best HR Certification. https://www.besthrcertification.org/blog/how-augmented-reality-and virtual-reality-are-transforming-the-future-of-hr
6. NeuroQuantology. (2022, January). Study and analysis of the impact of AR and VR technology in human resource management system. NeuroQuantology. https://www.neuroquantology.com/open access/Study+and+Analysis+of+the+Impact+of+AR+and+VR+Techno logy+in+Human+Resource+Management+System_12930/?download=tr ue
7. Leite, H., & Vieira, L. R. (2025, January 23). The use of virtual reality in human training: trends and a research agenda. Virtual Reality, 29, Article 25. Springer Nature. https://www.researchgate.net/publication/388318609_The_use_of_virtu al_reality_in_human_training_trends_and_a_research_agenda
8. Peter, E. T., Sankarasubramani, R., Nagarjun, K., Pranesh, G., & Suresh, A. (2025, June 26). Augmented reality solutions for cognitive ergonomics and HR training in virtual workspaces. Journal of Neonatal Surgery. https://www.jneonatalsurg.com/index.php/jns/article/view/7737
9. FXMedia Team. (2024, March 5). How AR revolutionizes corporate training and employee development in enterprises. FXM Web Insights. https://www.fxmweb.com/insights/how-ar-revolutionizes-corporate training-and-employee-development-in-enterprises.html
10. Dubiel, A. (2025). Virtual reality for the training of soft skills: A literature review. Interactive Learning Environments. https://www.tandfonline.com/doi/full/10.1080/10494820.2025.2450634
11. Ferreira, P., Meirinhos, V., Rodrigues, A. C., & Marques, A. (2021). Virtual and augmented reality in human resource management and development: A systematic literature review. IBIMA Business Review, Volume 2021, Article ID 926642. https://ibimapublishing.com/articles/IBIMABR/2021/926642
12. Lampropoulos, G. (2024). Examining the role of augmented reality and virtual reality in safety training. Electronics, 13(19), 3952. MDPI. https://www.mdpi.com/2079-9292/13/19/3952
13. Daida, S., Lavanya, J., & Desai, G. (2025, March 26). The role of virtual and augmented reality in employee training and development. Journal of Innovation in Educational Research (JIER),5(1). https://doi.org/10.52783/jier.v5i1.2415
14. Graser, S., Schrepp, M., & Böhm, S. (2025, July 29). Identification of design recommendations for augmented reality authors in corporate training.arXiv. https://arxiv.org/abs/2507.21722
15. Jim, M. E., Yap, J. B., Laolao, G. C., Lim, A. Z., & Deja, J. A. (2025, April 15). Speak with Confidence: Designing an augmented reality training tool for publicspeaking.arXiv. https://arxiv.org/abs/2504.11380